"1" "SturmBOT"
{
	"1"  "ADD BOTS / START"
	{
		"1" "ALLIES"
		{
			"1" "Rifleman"
			{
				"1" "skill of 1 LOW" "addbot 1 1 1; +commandmenu"
				"2" "skill of 2" "addbot 1 1 2; +commandmenu"
				"3" "skill of 3" "addbot 1 1 3; +commandmenu"
				"4" "skill of 4" "addbot 1 1 4; +commandmenu"
				"5" "skill of 5" "addbot 1 1 5; +commandmenu"
				"6" "skill of 6" "addbot 1 1 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 1 7; +commandmenu"
			}
			"2" "Master Sergeant"
			{
				"1" "skill of 1 LOW" "addbot 1 2 1; +commandmenu"
				"2" "skill of 2" "addbot 1 2 2; +commandmenu"
				"3" "skill of 3" "addbot 1 2 3; +commandmenu"
				"4" "skill of 4" "addbot 1 2 4; +commandmenu"
				"5" "skill of 5" "addbot 1 2 5; +commandmenu"
				"6" "skill of 6" "addbot 1 2 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 2 7; +commandmenu"
			}
			"3" "Sergeant"
			{
				"1" "skill of 1 LOW" "addbot 1 3 1; +commandmenu"
				"2" "skill of 2" "addbot 1 3 2; +commandmenu"
				"3" "skill of 3" "addbot 1 3 3; +commandmenu"
				"4" "skill of 4" "addbot 1 3 4; +commandmenu"
				"5" "skill of 5" "addbot 1 3 5; +commandmenu"
				"6" "skill of 6" "addbot 1 3 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 3 7; +commandmenu"
			}
			"4" "Staff Sergeant"
			{
				"1" "skill of 1 LOW" "addbot 1 4 1; +commandmenu"
				"2" "skill of 2" "addbot 1 4 2; +commandmenu"
				"3" "skill of 3" "addbot 1 4 3; +commandmenu"
				"4" "skill of 4" "addbot 1 4 4; +commandmenu"
				"5" "skill of 5" "addbot 1 4 5; +commandmenu"
				"6" "skill of 6" "addbot 1 4 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 4 7; +commandmenu"
			}
			"5" "Sniper"
			{
				"1" "skill of 1 LOW" "addbot 1 5 1; +commandmenu"
				"2" "skill of 2" "addbot 1 5 2; +commandmenu"
				"3" "skill of 3" "addbot 1 5 3; +commandmenu"
				"4" "skill of 4" "addbot 1 5 4; +commandmenu"
				"5" "skill of 5" "addbot 1 5 5; +commandmenu"
				"6" "skill of 6" "addbot 1 5 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 5 7; +commandmenu"
			}
			"6" "Support Infantry"
			{
				"1" "skill of 1 LOW" "addbot 1 6 1; +commandmenu"
				"2" "skill of 2" "addbot 1 6 2; +commandmenu"
				"3" "skill of 3" "addbot 1 6 3; +commandmenu"
				"4" "skill of 4" "addbot 1 6 4; +commandmenu"
				"5" "skill of 5" "addbot 1 6 5; +commandmenu"
				"6" "skill of 6" "addbot 1 6 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 6 7; +commandmenu"
			}
			"7" "Machine Gunner"
			{
				"1" "skill of 1 LOW" "addbot 1 7 1; +commandmenu"
				"2" "skill of 2" "addbot 1 7 2; +commandmenu"
				"3" "skill of 3" "addbot 1 7 3; +commandmenu"
				"4" "skill of 4" "addbot 1 7 4; +commandmenu"
				"5" "skill of 5" "addbot 1 7 5; +commandmenu"
				"6" "skill of 6" "addbot 1 7 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 1 7 7; +commandmenu"
			}
		}
		"2" "AXIS"
		{
			"1" "Grenadier"
			{
				"1" "skill of 1 LOW" "addbot 2 1 1; +commandmenu"
				"2" "skill of 2" "addbot 2 1 2; +commandmenu"
				"3" "skill of 3" "addbot 2 1 3; +commandmenu"
				"4" "skill of 4" "addbot 2 1 4; +commandmenu"
				"5" "skill of 5" "addbot 2 1 5; +commandmenu"
				"6" "skill of 6" "addbot 2 1 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 1 7; +commandmenu"
			}
			"2" "Stosstruppe"
			{
				"1" "skill of 1 LOW" "addbot 2 2 1; +commandmenu"
				"2" "skill of 2" "addbot 2 2 2; +commandmenu"
				"3" "skill of 3" "addbot 2 2 3; +commandmenu"
				"4" "skill of 4" "addbot 2 2 4; +commandmenu"
				"5" "skill of 5" "addbot 2 2 5; +commandmenu"
				"6" "skill of 6" "addbot 2 2 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 2 7; +commandmenu"
			}
			"3" "Unteroffizier"
			{
				"1" "skill of 1 LOW" "addbot 2 3 1; +commandmenu"
				"2" "skill of 2" "addbot 2 3 2; +commandmenu"
				"3" "skill of 3" "addbot 2 3 3; +commandmenu"
				"4" "skill of 4" "addbot 2 3 4; +commandmenu"
				"5" "skill of 5" "addbot 2 3 5; +commandmenu"
				"6" "skill of 6" "addbot 2 3 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 3 7; +commandmenu"
			}
			"4" "Scharfschuetze"
			{
				"1" "skill of 1 LOW" "addbot 2 4 1; +commandmenu"
				"2" "skill of 2" "addbot 2 4 2; +commandmenu"
				"3" "skill of 3" "addbot 2 4 3; +commandmenu"
				"4" "skill of 4" "addbot 2 4 4; +commandmenu"
				"5" "skill of 5" "addbot 2 4 5; +commandmenu"
				"6" "skill of 6" "addbot 2 4 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 4 7; +commandmenu"
			}
			"5" "Sturmtruppe"
			{
				"1" "skill of 1 LOW" "addbot 2 5 1; +commandmenu"
				"2" "skill of 2" "addbot 2 5 2; +commandmenu"
				"3" "skill of 3" "addbot 2 5 3; +commandmenu"
				"4" "skill of 4" "addbot 2 5 4; +commandmenu"
				"5" "skill of 5" "addbot 2 5 5; +commandmenu"
				"6" "skill of 6" "addbot 2 5 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 5 7; +commandmenu"
			}
			"6" "MG42-Schutze"
			{
				"1" "skill of 1 LOW" "addbot 2 6 1; +commandmenu"
				"2" "skill of 2" "addbot 2 6 2; +commandmenu"
				"3" "skill of 3" "addbot 2 6 3; +commandmenu"
				"4" "skill of 4" "addbot 2 6 4; +commandmenu"
				"5" "skill of 5" "addbot 2 6 5; +commandmenu"
				"6" "skill of 6" "addbot 2 6 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 6 7; +commandmenu"
			}
			"7" "MG34-Schutze"
			{
				"1" "skill of 1 LOW" "addbot 2 7 1; +commandmenu"
				"2" "skill of 2" "addbot 2 7 2; +commandmenu"
				"3" "skill of 3" "addbot 2 7 3; +commandmenu"
				"4" "skill of 4" "addbot 2 7 4; +commandmenu"
				"5" "skill of 5" "addbot 2 7 5; +commandmenu"
				"6" "skill of 6" "addbot 2 7 6; +commandmenu"
				"7" "skill of 7 HIGH" "addbot 2 7 7; +commandmenu"
			}
		}
		"3" "FILL SERVER"
		{
			"1" "Start / Reset to 30 Players" "min_bots 0; max_bots 30"
			"2" "Start / Reset to 28 Players" "min_bots 0; max_bots 28; kickteam 1; kickteam 2"
			"3" "Start / Reset to 22 Players" "min_bots 0; max_bots 22; kickteam 1; kickteam 2"
			"4" "Start / Reset to 16 Players" "min_bots 0; max_bots 16; kickteam 1; kickteam 2"
			"5" "Start / Reset to 12 Players" "min_bots 0; max_bots 12; kickteam 1; kickteam 2"
			"6" "Start / Reset to 8 Players" "min_bots 0; max_bots 8; kickteam 1; kickteam 2"
		}
		"4" "EMPTY SERVER" "min_bots 0; max_bots 0; kickteam 1; kickteam 2"
		"5" "KICK ALL / REJOIN" "killall"		
		"6" "Auto Team Balance"
		{
			"1" "ON" "botteambalance on"
			"2" "OFF" "botteambalance off"
		}	
	}
	"2" "BOT CONTROLS"
	{
		"1" "BEHAVIOR"
		{
			"1" "CHAT"
			{
				"1" "OFF" "botchat off"
				"2" "Medium" "botchat limited"
				"3" "FULL" "botchat full"
			}
			"2" "SQUAD"
			{
				"1" "Form Squads ON" "formsquad on"
				"2" "Form Squads OFF" "formsquad off"
			}
			"3" "Ignore Humans"
			{
				"1" "ON" "observer on"
				"2" "OFF" "observer off"
			}
			"4" "SKILL"
			{
				"1" "LOWEST" "skill 1"
				"2" "2" "skill 2"
				"3" "Med Low" "skill 3"
				"4" "4" "skill 4"
				"5" "5" "skill 5"
				"6" "Med High" "skill 6"
				"7" "7" "skill 7"
				"8" "HIGHEST" "skill 8"
			}
			"5" "Random Bot Skill"
			{
				"1" "LOW" "random_skill 40"
				"2" "MED" "random_skill 60"
				"3" "HIGH" "random_skill 100"
			}
			"6" "Reaction Time"
			{
				"1" "Superman" "min_reaction 50; max_reaction 100"
				"2" "Human" "min_reaction 70; max_reaction 120"
				"3" "Drunk Bot" "min_reaction 150; max_reaction 300"
			}
			"7" "No Shooting"
			{
				"1" "ON" "botdontshoot on"
				"2" "OFF" "botdontshoot off"
			}
			"8" "RANK"
			{
				"1" "OFF" "rank off"
				"1" "ON" "rank on"
			}
			"9" "Learn Rate"
			{
				"1" "LOW" "learn_priority 300"
				"2" "MED" "learn_priority 600"
				"3" "HI (default)" "learn_priority 999"
			}
			"10" "Learning"
			{
				"1" "Reset" "learn reset"
				"2" "Initiate" "learn init"
				"3" "Load" "learn load"
				"4" "SAVE" "learn save"
			}
		}
		"2" "WEAPONS"
		{
			"1" "Friendly Fire"
			{
				"1" "ON" "mp_friendlyfire 1; friendlyfiremode on"
				"2" "OFF" "mp_friendlyfire 0; friendlyfiremode off"
			}
			"2" "Team Kill Revenge"
			{
				"1" "No Bot Revenge" "maxteamkills 0"
				"2" "Killed Bot 3 Times" "maxteamkills 3"
				"3" "Killed Bot 5 Times" "maxteamkills 5"
			}
			"3" "Knives only"
			{
				"1" "ON" "knifeonly on"
				"2" "OFF" "knifeonly off"
			}
			"4" "Pistol only"
			{
				"1" "ON" "pistolonly on"
				"2" "OFF" "pistolonly off"
			}
			"5" "Grenades"
			{
				"1" "Grenades only ON" "grenadeonly on"
				"2" "Grenades only OFF" "grenadeonly off"
			}
			"6" "Grenade throw rate"
			{
				"1" "LOW" "throw_grenade 6000"
				"2" "Standard" "throw_grenade 3000"
				"3" "HIGH" "throw_grenade 500"
			}
		}
		"3" "FUN MODES"
		{
			"1" "MONSTER BOTS"
			{
				"1" "Select Bot # 1" "monsterbot 1; spk no.mercy"
				"2" "Select Bot # 2" "monsterbot 2; spk no.mercy"
				"3" "Select Bot # 3" "monsterbot 3; spk no.mercy"
				"4" "Select Bot # 4" "monsterbot 4; spk no.mercy"
				"5" "Select Bot # 5" "monsterbot 5; spk no.mercy"
				"6" "Select Bot # 6" "monsterbot 6; spk no.mercy"
				"7" "Select Bot # 7" "monsterbot 7; spk no.mercy"
				"8" "Select Bot # 8" "monsterbot 8; spk no.mercy"
				"9" "Select Bot # 9" "monsterbot 9; spk no.mercy"
				"10" "Select Bot # 10" "monsterbot 10; spk no.mercy"
			}
			"2" "BLOOD and GORE"
			{
				"1" "Standard DoD" "bloodmode 0"
				"2" "Splashes" "ghostmode 0; robotmode off; kickteam 1; kickteam 2; max_bots 20; bloodmode 1"
				"3" "Corpses Stay" "ghostmode 0; robotmode off; kickteam 1; kickteam 2; max_bots 12; bloodmode 2"
				"4" "BLOODY HELL" "ghostmode 0; robotmode off; kickteam 1; kickteam 2; max_bots 8; bloodmode 3"
			}
			"3" "CORPSES Stay Time"
			{
				"1" "Standard DoD" "maxbodies 4"
				"2" "Medium" "maxbodies 32"
				"3" "High" "maxbodies 64"
			}
			"4" "Circuit Boards 10 Bots"
			{
				"1" "ON Max 10 Bots" "ghostmode 0; bloodmode 0; kickteam 1; kickteam 2; max_bots 10; robotmode on"
				"2" "OFF" "robotmode off"
			}
			"5" "Ghosts (Refills Server)"
			{
				"1" "Standard DoD" "killall; ghostmode 0"
				"2" "Min Fade" "killall; ghostmode 1"
				"3" "Half Fade" "killall; ghostmode 2"
				"4" "Max Fade" "killall; ghostmode 3"
			}
			"6" "Turn OFF FUN / RESET" "kickteam 1; kickteam 2; max_bots 10; bloodmode 0; robotmode off; ghostmode 0; maxbodies 4"
		}
    }
    "3" "Standard Sturmbot MENU" "sturmbotmenu"
    }
}
"2" "Graphics and Audio"
{
	"2" "GRAPHICS"
	{
		"1" "Quick Fix Combo"
		{
			"1" "LOW Quality" "r_detailtextures 0; r_mirroralpha 0; cl_dynamiclights 0; gl_max_size 256; cl_particlefx 0; cl_weatherdis 0; cl_fog 0"
			"2" "HIGH Quality" "r_detailtextures 1; r_mirroralpha 1; cl_dynamiclights 1; gl_max_size 512; cl_particlefx 2; cl_weatherdis 1700; cl_fog 2"
		}
		"2" "Rain Explosions Smoke FX"
		{
			"1" "OFF NO Rain Flashes Smoke" "cl_particlefx 0"
			"2" "MED NO Rain" "cl_particlefx 1"
			"3" "HIGH ALL FX" "cl_particlefx 2"
		}
		"3" "Reflective Flashes"
		{
			"1" "OFF" "cl_dynamiclights 0"
			"2" "ON" "cl_dynamiclights 1"
		}
		"3" "Detail of Textures"
		{
			"1" "HIGH" "r_detailtextures 1"
			"2" "LOW" "r_detailtextures 1"
		}
		"3" "Brightness"
		{
			"1" "HIGH" "brightness 3"
			"2" "MED HIGH" "brightness 2"
			"3" "MED LOW" "brightness 1"
			"4" "LOW" "brightness 0"
		}
		"4" "Clear the screen"
		{
			"1" "Clear all on screen items" "scr_connectmsg 0; net_graph 0; hud_centerid 0; hud_saytext_time 0; hud_deathnotice_time 0; hud_draw 0; r_drawviewmodel 0; cl_identiconmode 0; cl_minimap 0; crosshair 0"
			"2" "RESET to normal" "scr_connectmsg 0; net_graph 3; hud_centerid 1; hud_saytext_time 5; hud_deathnotice_time 6; hud_draw 1; r_drawviewmodel 1; cl_identiconmode 2; cl_minimap 2  crosshair 1"
		}
	}
	"3" "AUDIO"
	{
		"1" "Ambient Sounds OFF" "stopsound"
	}
}	
"3" "NETCODE"
{
	"1" "Netgraph and FPS"
	{
		"1" "Netgraph Control"
		{
			"1" "Height Position"
			{
				"3" "HIGH" "graphheight 550; +commandmenu"
				"2" "MID" "graphheight 300; +commandmenu"
				"3" "LOW" "graphheight 150; +commandmenu"
			}
			"2" "Width Position"
			{
				"1" "Right" "net_graphpos 1; +commandmenu"
				"2" "Centre" "net_graphpos 2; +commandmenu"
				"3" "Left" "net_graphpos 3; +commandmenu"
			}
			"3" "RESET to Low / Right TYPE 3" "net_graph 3; graphheight 150; net_graphpos 1; net_scale 5; net_graphwidth 150"
			"4" "Graph Height Type 1 / 2 ONLY"
			{
				"1" "High" "net_scale 0; +commandmenu"
				"2" "MED" "net_scale 2; +commandmenu"
				"3" "Low (def)" "net_scale 5; +commandmenu"
			}
			"5" "Graph Width Type 1 / 2 ONLY"
			{
				"1" "WIDE" "net_graphwidth 700; +commandmenu"
				"2" "MED" "net_graphwidth 300; +commandmenu"
				"3" "Small (def)" "net_graphwidth 150; +commandmenu"
			}
		}
		"2" "Netgraph OFF" "net_graph 0"
		"3" "Netgraph Type 1" "net_graph 1; +commandmenu"
		"4" "Netgraph Type 2" "net_graph 2; +commandmenu"
		"5" "Netgraph Type 3" "net_graph 3; +commandmenu"
		"6" "Show FPS ON" "cl_showfps 1"
		"7" "Show FPS OFF" "cl_showfps 0"
        }
	"1" "rate"
	{
		"1" "25000 LAN/T1" "rate 25000"
		"2" "20000 HIGH Cable/DSL" "rate 20000"
		"3" "15000" "rate 15000"
		"4" "12000" "rate 12000"
		"5" "10000 LOW Cable/DSL" "rate 10000"
		"6" "7500 ISDN" "rate 7500"
		"7" "5000 HIGH 56k" "rate 5000"
		"8" "3500 LOW 56k" "rate 3500"
	}
	"2" "cl_updaterate"
	{
		"1" "100 HIGH LAN/T1" "cl_updaterate 100"
		"2" "80" "cl_updaterate 80"
		"3" "60" "cl_updaterate 60"
		"4" "50 MED Cable/DSL" "cl_updaterate 50"
		"5" "40" "cl_updaterate 40"
		"6" "30" "cl_updaterate 30"
		"7" "20 LOW 56k" "cl_updaterate 20"
	}
	"3" "cl_cmdrate"
	{
		"1" "100 HIGH LAN/T1" "cl_cmdrate 100"
		"2" "80" "cl_cmdrate 80"
		"3" "60" "cl_cmdrate 60"
		"4" "50 MED Cable/DSL" "cl_cmdrate 50"
		"5" "40" "cl_cmdrate 40"
		"6" "30" "cl_cmdrate 30"
		"7" "20 LOW 56k" "cl_cmdrate 20"
	}

}
"4" "HAND SIGNALS 1"
{
	"1" "'Stick Together'"  "signal_sticktogether"
	"2" "'Fall Back'"  "signal_fallback"
	"3" "'No Sir'"   "signal_no"
	"4" "'Yes Sir'"   "signal_yes"
	"5" "'Sniper!'"   "signal_sniper"
	"6" "'Need Backup'"  "signal_backup"
	"7" "'Right'"   "signal_enemyright"
	"8" "'Left'"   "signal_enemyleft"
}
"5" "HAND SIGNALS 2"
{
	"1" "'Flank Left'"  "signal_flankleft"
	"2" "'Flank Right'"  "signal_flankright"
	"3" "'Move Out'"  "signal_moveout"
	"4" "'Area Clear'"  "signal_areaclear"
	"5" "'Covering Fire'"  "signal_coveringfire"
	"6" "'Hold Position'"  "signal_holdposition"
	"7" "'Enemy Ahead'"  "signal_enemyspotted"
	"8" "'Grenade!'"  "signal_grenade"
}
"6" "VOICE MESSAGES 1"
{
	"1"  "'Move out'"  "voice_attack"
	"2" "'Fall Back'"  "voice_fallback"
	"3" "'Covering Fire'" "voice_cover"
	"4"  "'I need backup'" "voice_backup"
	"5"  "'Hold this position'" "voice_hold"
}
"7" "VOICE MESSAGES 2"
{
	"1" "'Yes Sir!'"  "voice_yessir"
	"2" "'Left!'"   "voice_left"
	"3" "'Right!'"   "voice_right"
	"4" "'I need ammo'"  "voice_needammo"
	"5" "'Sniper!'"   "voice_sniper"
	"6" "'Grenade!'"  "voice_grenade"
}
"8" "SERVER and MAP"
{
	CUSTOM  "1" "SERVER INFO"  "!SERVERINFO"
	CUSTOM  "2" "MAP DESCRIPTION"  "!MAPBRIEFING"
}
"9" "CHAT and MESSAGES"
{
        "1" "Chat Font Colour"
        {		              
	   "1" "White Chat Font Color" "con_color 255+255+255"
	   "2" "Yellow DEFAULT Chat Font Color" "con_color 255+155+50"
           "3" "Green Chat Font Color" "con_color 0+255+0"
	}	
        "2" "Chat Font Size"
        {		              
	   "1" "Small Chat Font" "cl_hudfont 0"
	   "2" "DEFAULT Chat Font" "cl_hudfont 1"
           "3" "Large Chat Font" "cl_hudfont 2"
        }	
        "3" "Auto Help"
        {
	   "1" "Auto Help Messages OFF"  "_ah 0"
	   "2" "Auto Help Messages ON"   "_ah 1"
        }
}
"10" "CHANGE CLASS" "changeclass"
"11" "CHANGE TEAM" "changeteam"
"12" "Close Menu" "-commandmenu"